Professional soldiers should cost over time as opposed to on-hire. They are, essentially, "Good job being a king, here's a time and effort saver on your world conquest attempt". It's fine to declare war with them "raised", heck even if they're on the border (and 1 day from entering the enemy country). And they can magically hire reinforcements in the middle of fuckmenistan. They charge absolutely no upkeep, only hiring fees. ** Relations hit and gold fee for having levies over time would be balanced to match ** Declaring war should totally be possible with raised levies * There ought to be a flat relations cost for raising the levies, and meager gold cost for raising personal levies (a fee for deputies going out to summon the men, and shrinkage on their equipment) The troops don't care either, even though their teleporting (as long as they're in friendly lands). Lords don't care if you raise and lower their levies a hundred times in an instant. In a way, the levy system is supposed to make wars more of a hassle for the player.īut really only in a meta way. Raising levies for a dozen rebellions a year is tedious, but there's always a reason for those rebellions.
The levy system is pretty awkward, though arguably by design.
On the plus side, they take away a lot of the micro of managing an empire or large kingdom. Ugh, I have mixed feelings about retinues.